Project 11 out of 18
Test your balance with this device that measures rotation.Order Now
Make a game that tests your ability to hold the breadboard still. In the Handheld Balance Game project, you’ll use an accelerometer, which measures rotation and is found in everyday electronic devices, like phones, cameras, drones, video game controllers, and much more. Assemble the hardware and learn how the accelerometer works to measure the direction of gravity and how it will be the key to your Handheld Balance Game. You’ll learn to use analog inputs and then make your game ready to play by writing the code. Then, make the game even harder by making the bucket variable smaller and lengthening the time needed to hold your balance.
What you'll receive in the Handheld Balance Game project kit:
Jumper Wires: 20cm (7, 2 extra)
Jumper Wires: 10cm (3, 2 extra)
Unlock the physics, engineering, and C++ skills found in everyday objects.
Electronic Components. Learn about accelerometers and LED matrices and how they work.
Circuitry. Figure out how the accelerometer and the LED matrix interact and how to connect them to your UNO R3.
Programming. Put your C++ skills to the test, combining all that you’ve learned so far.
Put your understanding of accelerometers and C++ to the test after you finish building your Handheld Balance Game by: